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Member Since: 1/2006Last Seen: 9/24/2009

Developer strikes it rich with iPhone game

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With its glassy touch screen, powerful graphics, crisp sound and tilt feature, the iPhone is more than a smart phone for some users -- it's a portable entertainment system.

It's also become a potential gold mine for entrepreneurs who create games for the device. Just ask Steve Demeter, developer of the popular puzzle game "Trism."

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"Apple has made it so easy to put [game publishing] in the palms of developers," he said. "You just make it and then you submit it to Apple. If you have a relevant, fun game or application, I don't see any reason why it shouldn't be approved."

Developers earn 70 percent of App Store proceeds from the sale of their games, with Apple taking 30 percent.

That's a pretty good cut for the developer, I was expecting Apple to take much more.

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  • 1 vote
Reply#1 - Wed Nov 19, 2008 3:08 AM EST
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